Why do many people consider Age of Empires II as a better game than Age of Empires III? In which countries is Age of Empires II most popular in as of the 2010s? What are some of the best Age of Empires II custom campaigns? Age of Empires II is the sequel to the award-winning, best-selling real-time strategy game Age of Empires. Explore new maps, multiplayer scenarios, spectator mode, user-created content from the Steam Workshop and more in the HD Edition re-release and The Forgotten expansion.
The Scenario Editor is a feature in the that allows players to create their own game and establish their own rules as well as win or loss conditions. Users are able to customize maps and add anything that can appear in a standard game.
Players can also use the editor to test each of the elements that may affect gameplay. Scenarios designed by the user can be grouped together as a part of a. Certain units such as and other special units such as the are only available in the Scenario Editor.
All scenario editors of the Age of Empires series have a max of 8 different players (except Age of Mythology, which has 12 max) whose diplomacy can be adjusted to optimize gameplay. When it comes to adjusting the amount of something, negative numbers and decimals are not allowed before the subsequent HD Expansions. Contents Age of Empires Main article: The Scenario Editor (simply called Scenario Builder on the menu screen) is a basic editing tool in which the player can create or customize any game with a set of win or lose conditions. A classic example is the 'build and destroy' map theme for normal RTS games which features the well known system of building a small base and overcoming the player's opponent. Alternatively, gameplay can be edited to eliminate the 'build' aspect of the game and emphasize the 'search and destroy' adventure theme in which the player controls a small band of military units and has to accomplish a set of goals defined by the Scenario Designer.
Age of Empires II Main article: The starting screen always aligns itself at the center of the map whenever a new scenario is created. The Scenario Editor (simply called Map Editor on the menu screen) features everything its predecessor has along with newer features allowing greater customization and versatility in game design and architecture. Among the most notable feature is the ability to create triggers, which enable more sophisticated gameplay.
![Maps Maps](/uploads/1/2/5/6/125620968/693396529.png)
Age of Mythology Main article: The starting screen. The Scenario Editor (simply called Editor on the menu screen) allows the player to create their own scenarios, much in the same way as its predecessor, but brings a lot of innovative features which weren't possible in the previous 2D engine. Age of Empires III Main article: The Scenario Editor builds off its predecessor and includes newer features allowing for greater customization and versatility in game design and architecture. Among the most notable feature is the ability to create triggers, which enable more sophisticated gameplay.